A Compendium of Free Companies and Mercenary Regiments
Operating within the Desolate Marches of the Border Princes in Recent Years
As compiled by H. Kleinknecht, Itinerant Chronicler and Scribe of Altdorf
For the Eyes of the High Authorities of the Empire and Worthy Captains of Fortune
I. Von Kroger’s Sovereign Lancers
Classification: Heavy Cavalry (Shock)
Origin: The Riding, The Empire of Man
Commander: Captain Kroger von Kleist
Origin and History
There is no greater tragedy in our Sigmar-blessed Empire than a noble house brought to ruin, yet from the ashes of such destitution was born one of the most formidable heavy lances currently selling their services in the Border Princes. The Sovereign Lancers are comprised entirely of dispossessed and pauper nobles. These are men of high birth who, through the vices of the gaming table, the curse of debt, or the cruel fortunes of war, lost their ancestral estates. Having naught left but their titles, their armor, and their breeding, they took up the mercenary’s trade to survive.
The regiment owes its inception to Kroger von Kleist. Born to a noble lineage in the region known as the Riding, Kroger’s inheritance was squandered before he ever received it. His father, a man of ruinous extravagance, secured a loan from a notorious moneylender named Smee. Failing to scrutinize the predatory terms of the contract, the elder Von Kleist defaulted, subsequently dying of sheer shame. Stripped of his lands, young Kroger departed his homeland with nothing but his personal effects and his warhorse.
Kroger found employment in the Trodheim War—a bitter, localized feud between the noble houses of Von Speke and Kleinburg. Fighting for the Von Spekes, Kroger quickly rallied a band of similar high-born sell-swords who had fallen into poverty. It was during this minor war that the regiment forged its distinct reputation. Though destitute, they remained aristocrats. Unlike the base, low-born mercenaries common to such conflicts, Von Kroger’s men treated captives with utmost chivalry, protected non-combatants, and steadfastly refused to pillage noble estates. Most remarkably, they adhered to a strict code of honor, flatly denying the repeated, extravagant bribes offered by the Kleinburgs to switch allegiances.
While the Trodheim feud established their honor, it was the expedition of Dwarf King Storri Goldenbeard into the blighted Dark Lands that secured their fortune. Desperate to purge the teeming Goblin hordes but fiercely protective of Dwarf lives, King Storri loosened his notoriously tight purse strings to hire human auxiliaries: Halfling scouts, Ogre shock troops, and Von Kroger’s heavy horse. Following a bloody but triumphant campaign, the regiment returned laden with Dwarf gold.
With this wealth, they purchased The Golden Sovereign, a massive, well-appointed inn and livery in the city of Nuln. This serves as their grand headquarters—a sanctuary stocked with every luxury a young noble requires, from attentive butlers and stable hands to fine wines and a grand refectory.
Battlefield Doctrine and Equipment
The Sovereign Lancers fight in the traditional manner of the Empire's grand chivalry. They take the field as ironclad heavy cavalry, mounted upon barded warhorses. They are equipped with fine full-plate armor, heavy lances, and well-tempered broadswords. Because the maintenance of such heavy shock cavalry is astronomically high, their fees are steep; nonetheless, they have no shortage of desperate employers willing to pay for the devastating power of their charge.
II. The Freemen of Rouen
Classification: Light Infantry (Skirmishers & Raiders)
Origin: The Dukedom of Rouen, Kingdom of Bretonnia
Commander: Pierre, called Homme Libre
Origin and History
In stark contrast to the high-born Lancers of Von Kroger, the Freemen of Rouen represent the very bottom of the feudal order: a Bretonnian regiment born from fire, famine, and peasant rebellion.
In the fertile but ruthlessly taxed fiefdom of Rouen, the local Baron was infamous for his tyranny. When the Great Famine struck the land, the Baron answered the cries of his starving populace not with grain, but with the lash. Pushed past the brink of endurance, the peasantry rose in a bloody, desperate insurrection, rallied by a charismatic young field laborer known only as Pierre.
The Baron’s retribution was swift. At the head of his glittering, armored knights and brutal men-at-arms, he rode out to put the rebellious villages to the torch. However, Pierre possessed an innate, cunning tactical mind. He feigned a panicked retreat, luring the arrogant, top-heavy Bretonnian cavalry deep into the treacherous, sucking mires of the Rouen wetlands.
In the deep mud, the knights’ heavy armor became their sarcophagus. Light on their feet and consumed by righteous fury, the peasants swarmed the floundering nobles. It was Pierre himself who dragged the screaming Baron from his bogged destrier, executing the tyrant in the morass with the noble's own ceremonial blade.
Knowing that the King of Couronne and his Dukes would never tolerate a successful peasant revolt, the rebels abandoned their homeland. Fleeing across the mountains, they took up the mantle of wandering mercenaries, naming themselves the Freemen of Rouen.
The Captain: Pierre Homme Libre
Pierre remains a profound anomaly among mercenary captains—a man genuinely guided by an unyielding sense of honor and an empathy for the destitute. He has never forgotten the hunger of his youth. Though he rules his regiment with iron discipline, he fiercely refuses to sell his blades to tyrants or merchant princes, frequently turning down lucrative contracts if the work involves oppressing the weak. Conversely, his regiment has been known to march to the aid of besieged underdogs for nothing more than a hot meal and a warm barn to sleep in. Their battle cry is a roaring defiance: "For the Oppressed!"
Battlefield Doctrine and Equipment
The Freemen operate as exceptionally proficient light infantry. Having spent their youths tilling land and navigating the dense wetlands of Rouen, they are masters of difficult terrain. They specialize in ambushes, rapid skirmishing, forest warfare, and aggressive raiding. They are also notoriously thorough looters, stripping a battlefield clean in minutes.
- Equipment: A mismatched assortment of salvaged battlefield armor, dented shields, and a motley array of swords, maces, war hammers, spears, and woodcutter's axes. Pierre himself goes to war wielding the Baron’s personalized, gold-inlaid bastard sword.
- The Regimental Standard: A crude, defiant banner fashioned from a coarse sheet of homespun burlap. Painted upon it in dark crimson is the stark emblem of a crossed scythe and pitchfork. To the Freemen, it is a holy reminder of their defiance; to the tyrannical lords of the Old World, it is a chilling portent of a peasantry that refused to kneel.
III. The Black-Hawk Brigade
Classification: Missile Infantry (Crossbowmen)
Origin: Middenheim / The Drakenwald Forest
Commander: Albrecht, "The Black Hawk"
Origin and History
The origins of this deadly marksman corps are steeped in tragedy, irony, and the horrors of the Darkwald. Their captain, Albrecht, was once a celebrated sharpshooter from the City of the White Wolf, Middenheim. He earned a handsome living performing extravagant trick shots for the amusement of the nobility, who paid handsomely for such novelty.
This comfortable life came to a catastrophic end during a private gala. Having imbibed heavily the night before, a complacent Albrecht attempted what should have been a routine display: shooting an apple off the head of a prominent noble’s daughter. His hand faltered; the bolt strayed, skewering the young maiden through the eye.
Albrecht was instantly cast into the castle's deepest dungeon, where the grieving, vengeful noble devised prolonged tortures for the marksman. However, salvation arrived in a hideous guise. The castle, situated on the perilous fringes of the Drakenwald, became the target of a massive, coordinated assault by a Warherd of Beastmen.
As the chaotic horde breached the outer walls, desperation gripped the defenders. The noble ordered every cell opened and every hand armed. Now sobered by confinement and the imminent threat of death, Albrecht took up a crossbow. Over weeks of a grueling siege, his lethal accuracy proved invaluable. As the noble officers panicked, the common garrison and servants increasingly looked to Albrecht for leadership.
Inevitably, the castle fell during a horrific night of fire and blood. Amidst the slaughter, Albrecht rallied a small, disciplined band of surviving soldiers and servants, guiding them through a harrowing retreat through the Beastmen-infested woods to safety. Jobless, exiled, and destitute, Albrecht trained these survivors in the strict discipline of the arbalest, forming the Black-Hawk Brigade. Now operating out of Nuln, their lethal efficiency has earned them a reputation as premier defensive and siege specialists.
Battlefield Doctrine and Equipment
The Brigade functions as expert missile infantry. They do not possess a formal uniform; every brother and sister of the cloth is permitted to dress as they see fit, resulting in a rugged, veteran appearance. However, the regiment enforces two absolute requirements: every member must carry a well-maintained sword and a high-tension crossbow.
In battle, they are known for their sudden, devastating volleys. Their tactical doctrine relies on disciplined, concentrated fire that can break a cavalry charge or clear a rampart in seconds.
- Battle Cry: The captain or sergeants will bellow "The Black Hawk!", which is invariably followed seconds later by the deadly, synchronized thrum of a hundred crossbow strings.
- The Regimental Standard: A vibrant yellow banner depicting a fierce black hawk in flight, its talons clutching a massive, armor-piercing crossbow bolt.











